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Showing posts from February, 2020

Choosing a game name!

Well after a gruelling week long think tank I have come up with what will be the name of the game: Chronomicles: Hailstone I went over hundreds of iterations of names. I wanted up to five things from the game title: Describe some/most the game setting Describe some/most of the gameplay Be recognizable/individual Have room for expansions/mods/DLC Have a reference to my previously used handles somewhere/somehow Previously used handles: Poplicant, 9 Moons, humans, HS I think Poplicant is not fitting for this game, and should be used either for a future game or the dev-name. 9 moons ran risks of encountering some copyright infringements.  (spoiler alert) Humans is already a character and not particularly exciting as a title word. So that left me with trying to use the HS acronym. After looking up a long list of words starting with H and S I decided to go with Hailstone. It reminds me of game titles like Heavy Rain and Risk of Rain. (spoiler alert) It also fits w...

6 years later (the sequel to 5 years later)

I waited a little longer this time. Wow has a lot happened in the last 6 years. I'm married, own a house, FINALLY almost finished my degree (doing honours this year)... And I am the furthest into GameDev I have ever been. Can't write much of an update right now (leaving tomorrow on a trip), but I plan to write more updates here. I thought about making a new Blog and deleting all these old posts, but I think it is important to never forget your past. People do change (and hopefully improve) over time. If you are embarrassed by who you once were, that is good, because it means you have improved. Some things that haven't changed, still have mild insomnia (although I cope with it better) and still love gaming (although I enjoy it more than "'pwning noobs" and see more value to it than before). That is all from me, have a great day :)